Call the Play Football allows you to play along as you watch the game on TV. Before each play, you have the chance to make a play call will it be run or pass? Long or short? Which player will get the ball? Think of yourself as the Offensive Coordinator and get your play call in as quickly as you can (or else you will be locked out and unable to make a play selection!). You're scored on how accurately you're able to call the plays you'll see your results right after the play happens!
To play the game, turn on your TV and tune into the game you want to watch and play. Find the game you are watching on the AirPlay Schedule once you launch the game on the web or on your mobile phone. Select the game to begin playing.
Note: Play results are based on what can be determined by watching the television broadcast on any given play. If a run direction or pass distance cannot be accurately determined, these elements of the play will not be called by the AirPlay producers.
Scoring Basics:
Play Calling Points
| No Player Selected | 1st Player | 2nd Player | 3rd Player | Other Player | |
|---|---|---|---|---|---|
| Run | 100 (-10) | 150 (-20) | 175 (-20) | 200 (-20) | 200 (-20) |
| Run Middle | 125 (-20) | 175 (-50) | 225 (-40) | 300 (-30) | 300 (-30) |
| Run Left | 175 (-20) | 225 (-40) | 275 (-30) | 350 (-30) | 350 (-30) |
| Run Right | 175 (-20) | 225 (-40) | 275 (-30) | 350 (-30) | 350 (-30) |
| No Player Selected | 1st Player | 2nd Player | 3rd Player | Other Player | |
|---|---|---|---|---|---|
| Pass | 100 (-10) | 225 (-30) | 250 (-30) | 325 (-30) | 175 (-30) |
| Pass Short | 150 (-20) | 400 (-30) | 425 (-30) | 500 (-30) | 200 (-40) |
| Pass Long | 150 (-20) | 400 (-30) | 425 (-30) | 500 (-30) | 200 (-40) |
| Pass Screen | 200 (-20) | 500 (-30) | 500 (-30) | 450 (-40) | 450 (-40) |
For partially correct multi-level predictions, scoring will work as follows:
Field Goals
Field Goal predictions are scored slightly differently than regular play predictions. Specifically:
| Make | Miss | |
|---|---|---|
| Field Goal < 45 yards | 50 (-10) | 150 (-20) |
| Field Goal > 45 yards | 150 (-20) | 150 (-20) |
1st Down/TD Bonus
If the user makes a 1, 2 or 3 level correct prediction and the play results in a first down or touchdown, they will receive a bonus (either a 1st Down Bonus or a TD Bonus respectively). Note that a user can get a portion of their prediction incorrect (i.e. 1st level correct, second and third levels incorrect) and they will receive a bonus (progressive scoring scale see scoring section).
Scoring for the 1st down/TD bonuses will work as follows:
| 1st Level | 2nd Level | 3rd Level | |
|---|---|---|---|
| 1st Down Bonus | 50 | 100 | 150 |
| TD Bonus | 100 | 200 | 300 |
Scores will be added to the regular play calling score as a 1st Down Bonus or TD Bonus line item. These bonuses are positive point values only.
Double
The double option doubles the play calling score. The double can only be used once per series of downs. The double multiplier is applied regardless of positive or negative score on a particular play i.e. negative scores are doubled as well.
Blitz Bonus
Once per series of downs, the user can select the Blitz option. Selecting blitz correctly gives the user a blitz bonus of a fixed amount (+200). Incorrectly selecting a blitz deducts 20 points from the users score. Double option does not apply to the blitz call.
Other Scoring
The following earn you bonus AirPlay Points but do not affect your game score for the Live game:
Wondering exactly how you're getting scored for your predictions? Wondering why some of the plays are called as they are? Tough to compete for the top spot if you don't know. Check out the full scoring and game rules.
Seems obvious but it's not always easy! Make a three level prediction on every play - run or pass, direction or distance, and player. As a general rule, completed passes to the player you called get you the most points.
Don't forget the Double option! Smartly using your double is critical, but be careful - negative scores are doubled as well! You can use the double option once per series of downs. Some players like to use it on first down to make sure they get it in before the next first down, others like to wait until third down when the play call might be more obvious.
Remember, an AirPlay blitz will be called when 5 or more defenders rush the quarterback on a pass play. Predicting the blitz can boost your score 200 point or cost you 20 if you call it incorrectly!
Looking for an extra edge to accelerate your climb up the leaderboard? Team Stats show you how often each team is running and passing during the game as well as their overall tendencies for the season to date. Team stats are updated in real time!
Want to talk to other players or see what's happening this week? Want to connect on IM and chat during the game? Check out the AirPlay Message Boards! You can check out give us suggestions, ask questions, find out about live chat and even talk a little smack.
Go to My AirPlay and edit your profile (link to profile) to add your favorite team. Now, in every game you play, you can see how you stack up against other fans of your favorite team by selecting the "Fans of (your team)" filter on the leaderboards.
Our version of Call the Play Football for your mobile phone includes a couple ways to boost your AirPlay Points - check out Pregame Picks and Trivia which let you answer questions for extra AirPlay Points. Note that your live game score is not affected by Pregame picks or Trivia however.